Slime Adventure (itch) (muniruboss) Mac OS
You must be 18+ to view this content
- Slime Adventure (itch) (muniruboss) Mac Os Full
- Slime Adventure (itch) (muniruboss) Mac Ost
- Slime Adventure (itch) (muniruboss) Mac Os Download
Devil Lord! Recuperation (NSFW) may contain content you must be 18+ to view.
Are you 18 years of age or older?
A downloadable game for Windows
The story tells about the dark lord. The goal of which was the enslavement of the world, and when the light almost fell under the yoke of the army of demons, our protagonist
got a stab in the back from the servants. Our lord was able to survive using the last remnants of magical powers and escape from inevitable fate to become a slave.
Can he recover his strength and take revenge on the offenders? His fate is in your hands.
Patreon page
Game Review The glorious S-trio of slimes, spiderlings and skeletons. The first monsters against which your fledgling RPG heroes hone their skills. Slime Adventure: The mystical forest is a card game in which one plays the slimes that evolves against all odds. The Components: The Slime Adventure: The mystical forest games comes with 97 playing cards and a rulebook in both English and Chinese. Slimekeep is a simple arcade game where you must shoot slimes strategically to earn the most points while staying alive. As slimes live longer and grow, they become worth more points. Occasionally voids will drop which also can help you defeat hoards of slimes. This game was made in less than 48 hours for the 46th Ludum Dare game jam. As you can see in my blind playthrough above (at 12:50), I tossed the 'BLOOD PACK' at the slime creature but then spent the entirety of my playthrough worrying if there was a hidden time limit. This is because of the one bit of text that says, 'It is very focused on the bloodpack, for the moment.'
Updated | 5 days ago |
Status | In development |
Platforms | Windows |
Rating | |
Author | Namako |
Genre | Platformer, Adventure |
Tags | Adult, Erotic, female-domination, femdom, Hentai, Male protagonist, Slime |
Average session | A few minutes |
Download
Click download now to get access to the following files:
Development log
- We launched discord5 days ago
- Update release!Jan 01, 2021
- Update on patreonSep 04, 2020
- Update version on patreonMay 13, 2020
Log in with itch.io to leave a comment.
the game is good but are you going to make new boss music? It was kind of funny hearing the four heavenly knights theme from mgq out of nowhere
The project is currently on hold. We are developing on another game. When we return to this project, we will fix.
It came a code error when I tried to open the new version
Looks interesting, here's hoping I can figure out the combat ranges eventually, so far they feel variable. Still haven't managed to find a menu option either, alt+f4 seems to be the only way to exit. Am I just missing the hotkey?
At the moment, the only way to exit is really alt + f4
question, would you be able to port the game to mac through unity? I have seen others do it and it worked. If not its fine but I am wondering?
We do not develop with Unity.
To compile for Mac you need a computer with Mac os
I checked into the patreon page and saw linux is getting a release soon so thats nice! Although I admit I have no idea what linux is, but I am under the impression it usually works with mac if linux works, am I wrong?
Linux is a different platform, unfortunately Linux apps don't work on Mac
I like this game and what you've done so far! I'm looking forward to more content getting added. Keep it up.
what is this game only fighting no femdom if we lost then we get femdom and game ends their what Is this
if you could write a coherent sentence maybe we could take you seriously.
Slime Adventure (itch) (muniruboss) Mac Os Full
i think they mean they would like a mode where they don't have to worry about the character's health
SLIME: The Superior Lisp Interaction Mode for Emacs
SLIME is a Emacs mode for Common Lisp development. Inspired by existing systems such Emacs Lisp and ILISP, we are working to create an environment for hacking Common Lisp in.
This frugal page is an invitation to learn more about what's going on.
feature highlights
- slime-mode: An Emacs minor-mode to enhance lisp-mode with:
- Code evaluation, compilation, and macroexpansion.
- Online documentation (describe, apropos, hyperspec).
- Definition finding (aka Meta-Point aka M-.).
- Symbol and package name completion.
- Automatic macro indentation based on
&body
. - Cross-reference interface (WHO-CALLS, etc).
- ... and more.
- SLDB: Common Lisp debugger with an Emacs-based user interface.
- REPL: The Read-Eval-Print Loop ('top-level') is written in Emacs Lisp for tighter integration with Emacs. The REPL also has builtin 'shortcut' commands similar those of the McCLIM listener.
- Compilation notes: SLIME is able to take compiler messages and annotate them directly into source buffers.
- Inspector: Interactive object-inspector in an Emacs buffer.
supported platforms
SLIME works with GNU Emacs versions 21 and later, and with XEmacs version 21 on Unix, OSX, and Win32.
The currently supported Common Lisp implementations are:
- CMU Common Lisp (CMUCL)
- Steel Bank Common Lisp (SBCL)
- Clozure CL (a.k.a. OpenMCL)
- LispWorks
- Allegro CL
- CLISP
- Scieneer CL
- ECL
- Corman CL
- ABCL
downloading
Our source repository is hosted at github: https://github.com/slime/slime.
Slime Adventure (itch) (muniruboss) Mac Ost
You can also grab the latest release.
documentation
We have a manual (as pdf) that explains what SLIME can do and how to use it.
screencasts and tutorials
Various tutorials about SLIME are available on the 'net:
- Marco Baringer's SLIME tutorial from 2005. (original video, 150 MB)
- Baggers' Installing Common Lisp, Emacs, SLIME & Quicklisp. 2013.
- Baggers' Emacs with SLIME — Really useful keyboard shortcuts. 2014.
bug tracker
You can report bugs at the bugtracker.
mailing list and IRC
Slime Adventure (itch) (muniruboss) Mac Os Download
The slime-devel@common-lisp.net mailing list is used for all SLIME discussions. This is where to ask questions and generally participate in the development.
To post messages to that list you must be subscribed.
Chatter about SLIME happens on the #slime channel in the Freenode IRC network.
history
SLIME is an Extension of SLIM, which was written by Eric Marsden in mid-2003. Luke Gorrie and Helmut Eller took over development to create SLIME as a traditional 'open-source project.' Since then the hacking has continued at a rapid pace as many more hackers joined the fray.
A (hopefully) complete list of code contributors appears in the SLIME manual.
HTML style shamelessly stolen by Luke Gorrie from the sawfish homepage.
Any remaining HTML-conformance is solely due to Stephen Caldwell.
Last updated: 2019-01-16